In my 3D character modeling class its rancor time! At first I wasnt sure if I wanted to spend the entire semester working on him since everyone had to do the same project. I realized soon enough that this would be just as much a learning process as doing my own character. Im glad i didn't stray. This way I can focus on what is being taught and improving instead of battling differences in design or a new unforseen problem that a different character could have presented. Now that schoolism is done I can focus more on my modeling for both Maya Grandmaster Dave Gustlin's class and then any extra time BFA.
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